No, I'm not a Human ā Gameplay Preview
20-minute footage that showcases nightly interrogations, resource strain, and visitor deception.
Need a feel for the tension before diving into the endings guide? This curated gameplay slice focuses on early- to mid-week nights, letting you hear visitor tone shifts and see how resource meters respond to risky calls.
Map every ending, visitor clue, and daily priority in No, Iām not a Human. Our spoiler-light walkthrough helps you spot impostors, manage supplies, and plan your survival route.
What the video covers
The footage follows a new run that balances caution with experimentation. You'll see the base interior, nightly heatwaves, and the interrogation cadence that forces quick calls on every knock at the door.
Pay attention to how the player tracks inconsistencies in stories, checks the peephole twice when uncertain, and manages supplies after each decision.
Visitor tells to note
Look for phrase loops, mismatched weather comments, and over-rehearsed timelines. The clip highlights three visitors with escalating suspicion, demonstrating how audio stutters or eye contact breaks can betray a disguise.
- Tone wobble when pressed on prior locations
- Delayed reactions when you switch topics abruptly
- Hands or posture that feel slightly unnatural when framed in the peephole
How to use the preview
Watch once for atmosphere, then rewatch specific conversations when you start the endings route. Pair the cues with our spoiler-light guide to plan who to shelter, who to refuse, and when to conserve key supplies.
FAQ
Does the clip include major spoilers?
No late-game reveals are shown. The footage focuses on early nights and teaches you how to read visitors without exposing the final twists.
Is there a way to play the scenario in-browser?
No official browser build exists. Watch the video for cadence, then download the Steam demo or wishlist the full release.